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PC

 

Reburst is my final year study project.

 

My roles: 

- Project Manager of 7 members team

- Game & Level Designer

 

We made this game in 6 months, using 3DVIA Virtools engine.

 

 

 

Description: Reburst is a local multiplayer game, for 2 to 4 players.

 

Four athletes are fighting in a post-apocalyptic world, a city devastated by fire and seismic tear.

The game arena? A piece of road in the middle of a lava ocean.

 

The principle is the same as a battle of snowballs, except for one thing... your ammunition are meteorites that burst above the arena! 

 

Participants must catch these meteorites to launch them on their opponents. Each launched projectile can be caught up by opponents if they are accurate. Each time a meteorite is launched, its speed increases. Exchanges are becoming increasingly fast!

 

Players are also against the arena because the elements of the world will attack them, such as lava geysers, fire walls, explosions of giant boulders crashing on the ground...

 

Agility, speed and composure are the key words for the winner of this epic battle!

 

 

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